C++ named requirements: Allocator

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C++ named requirements
 

Encapsulates strategies for access/addressing, allocation/deallocation and construction/destruction of objects.

Every standard library component that may need to allocate or release storage, from std::string, std::vector, and every container, except std::array(since C++11) and std::inplace_vector(since C++26), to std::shared_ptr and std::function(until C++17), does so through an Allocator: an object of a class type that satisfies the following requirements.

The implementation of many allocator requirements is optional because all AllocatorAwareContainer access allocators indirectly through std::allocator_traits, and std::allocator_traits supplies the default implementation of those requirements.

Requirements

Given

  • T, a non-const, non-reference type(until C++11)non-const object type(since C++11)(until C++17)cv-unqualified object type(since C++17),
  • A, an Allocator type for type T,
  • a, an object of type A,
  • B, the corresponding Allocator type for some cv-unqualified object type U (as obtained by rebinding A),
  • b, an object of type B,
  • p, a value of type std::allocator_traits<A>::pointer, obtained by calling std::allocator_traits<A>::allocate(),
  • cp, a value of type std::allocator_traits<A>::const_pointer, obtained by conversion from p,
  • vp, a value of type std::allocator_traits<A>::void_pointer, obtained by conversion from p,
  • cvp, a value of type std::allocator_traits<A>::const_void_pointer, obtained by conversion from cp or from vp,
  • xp, a dereferenceable pointer to some cv-unqualified object type X,
  • r, an lvalue of type T obtained by the expression *p,
  • n, a value of type std::allocator_traits<A>::size_type.
Inner types
Type-id Aliased type Requirements
A::pointer (optional) (unspecified)[1]
A::const_pointer (optional) (unspecified)
A::void_pointer (optional) (unspecified)
  • Satisfies NullablePointer.
  • A::pointer is convertible to A::void_pointer.
  • B::void_pointer and A::void_pointer are the same type.
A::const_void_pointer (optional) (unspecified)
  • Satisfies NullablePointer.
  • A::pointer, A::const_pointer, and A::void_pointer are convertible to A::const_void_pointer.
  • B::const_void_pointer and A::const_void_pointer are the same type.
A::value_type T
A::size_type (optional) (unspecified)
  • An unsigned integer type.
  • Can represent the size of the largest object A can allocate.
A::difference_type (optional) (unspecified)
  • A signed integer type.
  • Can represent the difference of any two pointers to the objects allocated by A.
A::template rebind<U>::other
(optional)[2]
B
  • For any U, B::template rebind<T>::other is A.
Operations on pointers
Expression Return type Requirements
*p T&
*cp const T& *cp and *p identify the same object.
p->m (as is) Same as (*p).m, if (*p).m is well-defined.
cp->m (as is) Same as (*cp).m, if (*cp).m is well-defined.
static_cast<A::pointer>(vp) (as is) static_cast<A::pointer>(vp) == p
static_cast<A::const_pointer>(cvp) (as is) static_cast<A::const_pointer>(cvp) == cp
std::pointer_traits<A::pointer>::pointer_to(r) (as is)
Storage and lifetime operations
Expression Return type Requirements
a.allocate(n) A::pointer Allocates storage suitable for an array object of type T[n] and creates the array, but does not construct array elements. May throw exceptions. If n == 0, the return value is unspecified.
a.allocate(n, cvp) (optional) Same as a.allocate(n), but may use cvp (nullptr or a pointer obtained from a.allocate()) in unspecified manner to aid locality.
a.allocate_at_least(n) (optional) (since C++23) std::allocation_result

    <A::pointer>

Allocates storage suitable for an array object of type T[cnt] and creates the array, but does not construct array elements, then returns {p, cnt}, where p points to the storage and cnt is not less than n. May throw exceptions.
a.deallocate(p, n) (not used) Deallocates storage pointed to p, which must be a value returned by a previous call to allocate or allocate_at_least(since C++23) that has not been invalidated by an intervening call to deallocate. n must match the value previously passed to allocateor be between the request and returned number of elements via allocate_at_least (may be equal to either bound)(since C++23). Does not throw exceptions.
a.max_size() (optional) A::size_type The largest value that can be passed to A::allocate().
a.construct(xp, args...) (optional) (not used) Constructs an object of type X in previously-allocated storage at the address pointed to by xp, using args... as the constructor arguments.
a.destroy(xp) (optional) (not used) Destructs an object of type X pointed to by xp, but does not deallocate any storage.
Relationship between instances
Expression Return type Requirements
a1 == a2 bool
  • true only if the storage allocated by the allocator a1 can be deallocated through a2.
  • Establishes reflexive, symmetric, and transitive relationship.
  • Does not throw exceptions.
a1 != a2
  • Same as !(a1 == a2).
Declaration Effect Requirements
A a1(a) Copy-constructs a1 such that a1 == a.
(Note: Every Allocator also satisfies CopyConstructible.)
  • Does not throw exceptions.
A a1 = a
A a(b) Constructs a such that B(a) == b and A(b) == a.
(Note: This implies that all allocators related by rebind maintain each other's resources, such as memory pools.)
  • Does not throw exceptions.
A a1(std::move(a)) Constructs a1 such that it equals the prior value of a.
  • Does not throw exceptions.
  • The value of a is unchanged and a1 == a.
A a1 = std::move(a)
A a(std::move(b)) Constructs a such that it equals the prior value of A(b).
  • Does not throw exceptions.
Type-id Aliased type Requirements
A::is_always_equal
(optional)
std::true_type or std::false_type or derived from such.
Influence on container operations
Expression Return type Description
a.select_on_container_copy_construction()
(optional)
A
  • Provides an instance of A to be used by the container that is copy-constructed from the one that uses a currently.
  • (Usually returns either a copy of a or a default-constructed A.)
Type-id Aliased type Description
A::propagate_on_container_copy_assignment
(optional)
std::true_type or std::false_type or derived from such.
  • std::true_type or derived from it if the allocator of type A needs to be copied when the container that uses it is copy-assigned.
  • If this member is std::true_type or derived from it, then A must satisfy CopyAssignable and the copy operation must not throw exceptions.
  • Note that if the allocators of the source and the target containers do not compare equal, copy assignment has to deallocate the target's memory using the old allocator and then allocate it using the new allocator before copying the elements (and the allocator).
A::propagate_on_container_move_assignment
(optional)
  • std::true_type or derived from it if the allocator of type A needs to be moved when the container that uses it is move-assigned.
  • If this member is std::true_type or derived from it, then A must satisfy MoveAssignable and the move operation must not throw exceptions.
  • If this member is not provided or derived from std::false_type and the allocators of the source and the target containers do not compare equal, move assignment cannot take ownership of the source memory and must move-assign or move-construct the elements individually, resizing its own memory as needed.
A::propagate_on_container_swap
(optional)
  • std::true_type or derived from it if the allocators of type A need to be swapped when two containers that use them are swapped.
  • If this member is std::true_type or derived from it, type A must satisfy Swappable and the swap operation must not throw exceptions.
  • If this member is not provided or derived from std::false_type and the allocators of the two containers do not compare equal, the behavior of container swap is undefined.

Notes:

  1. See also fancy pointers below.
  2. rebind is only optional (provided by std::allocator_traits) if this allocator is a template of the form SomeAllocator<T, Args>, where Args is zero or more additional template type parameters.

Given

  • x1 and x2, objects of (possibly different) types X::void_pointer, X::const_void_pointer, X::pointer, or X::const_pointer
Then, x1 and x2 are equivalently-valued pointer values, if and only if both x1 and x2 can be explicitly converted to the two corresponding objects px1 and px2 of type X::const_pointer, using a sequence of static_casts using only these four types, and the expression px1 == px2 evaluates to true.

Given

  • w1 and w2, objects of type X::void_pointer
Then, for the expression w1 == w2 and w1 != w2 either or both objects may be replaced by an equivalently-valued object of type X::const_void_pointer with no change in semantics.

Given

  • p1 and p2, objects of type X::pointer
Then, for the expressions p1 == p2, p1 != p2, p1 < p2, p1 <= p2, p1 >= p2, p1 > p2, p1 - p2 either or both objects may be replaced by an equivalently-valued object of type X::const_pointer with no change in semantics.

The above requirements make it possible to compare Container's iterators and const_iterators.

Allocator completeness requirements

An allocator type X for type T additionally satisfies the allocator completeness requirements if both of the following are true regardless of whether T is a complete type:

  • X is a complete type.
  • Except for value_type, all the member types of std::allocator_traits<X> are complete types.
(since C++17)

Stateful and stateless allocators

Every Allocator type is either stateful or stateless. Generally, a stateful allocator type can have unequal values which denote distinct memory resources, while a stateless allocator type denotes a single memory resource.

Although custom allocators are not required to be stateless, whether and how the use of stateful allocators in the standard library is implementation-defined. Use of unequal allocator values may result in implementation-defined runtime errors or undefined behavior if the implementation does not support such usage.

(until C++11)

Custom allocators may contain state. Each container or another allocator-aware object stores an instance of the supplied allocator and controls allocator replacement through std::allocator_traits.

(since C++11)

Instances of a stateless allocator type always compare equal. Stateless allocator types are typically implemented as empty classes and suitable for empty base class optimization.

The member type is_always_equal of std::allocator_traits is intendedly used for determining whether an allocator type is stateless.

(since C++11)

Fancy pointers

When the member type pointer is not a raw pointer type, it is commonly referred to as a "fancy pointer". Such pointers were introduced to support segmented memory architectures and are used today to access objects allocated in address spaces that differ from the homogeneous virtual address space that is accessed by raw pointers. An example of a fancy pointer is the mapping address-independent pointer boost::interprocess::offset_ptr, which makes it possible to allocate node-based data structures such as std::set in shared memory and memory mapped files mapped in different addresses in every process. Fancy pointers can be used independently of the allocator that provided them, through the class template std::pointer_traits(since C++11). The function std::to_address can be used to obtain a raw pointer from a fancy pointer.(since C++20)

Use of fancy pointers and customized size/different type in the standard libary are conditionally supported. Implementations may require that member type pointer, const_pointer, size_type, and difference_type are value_type*, const value_type*, std::size_t, and std::ptrdiff_t, respectively.

(until C++11)

Concept

For the definition of the query object std::get_allocator, the following exposition-only concept is defined.

template<class Alloc>

concept /*simple-allocator*/ = requires(Alloc alloc, std::size_t n)
{
    { *alloc.allocate(n) } -> std::same_as<typename Alloc::value_type&>;
    { alloc.deallocate(alloc.allocate(n), n) };  
} && std::copy_constructible<Alloc>

  && std::equality_comparable<Alloc>;

The exposition-only concept /*simple-allocator*/ defines the minimal usability constraints of the Allocator requirement.

(since C++26)

Standard library

The following standard library components satisfy the Allocator requirements:

the default allocator
(class template)
implements multi-level allocator for multi-level containers
(class template)
an allocator that supports run-time polymorphism based on the std::pmr::memory_resource it is constructed with
(class template)

Examples

Demonstrates a C++11 allocator, except for [[nodiscard]] added to match C++20 style.

#include <cstdlib>
#include <iostream>
#include <limits>
#include <new>
#include <vector>
 
template<class T>
struct Mallocator
{
    typedef T value_type;
 
    Mallocator() = default;
 
    template<class U>
    constexpr Mallocator(const Mallocator <U>&) noexcept {}
 
    [[nodiscard]] T* allocate(std::size_t n)
    {
        if (n > std::numeric_limits<std::size_t>::max() / sizeof(T))
            throw std::bad_array_new_length();
 
        if (auto p = static_cast<T*>(std::malloc(n * sizeof(T))))
        {
            report(p, n);
            return p;
        }
 
        throw std::bad_alloc();
    }
 
    void deallocate(T* p, std::size_t n) noexcept
    {
        report(p, n, 0);
        std::free(p);
    }
private:
    void report(T* p, std::size_t n, bool alloc = true) const
    {
        std::cout << (alloc ? "Alloc: " : "Dealloc: ") << sizeof(T) * n
                  << " bytes at " << std::hex << std::showbase
                  << reinterpret_cast<void*>(p) << std::dec << '\n';
    }
};
 
template<class T, class U>
bool operator==(const Mallocator <T>&, const Mallocator <U>&) { return true; }
 
template<class T, class U>
bool operator!=(const Mallocator <T>&, const Mallocator <U>&) { return false; }
 
int main()
{
    std::vector<int, Mallocator<int>> v(8);
    v.push_back(42);
}

Possible output:

Alloc: 32 bytes at 0x2020c20
Alloc: 64 bytes at 0x2023c60
Dealloc: 32 bytes at 0x2020c20
Dealloc: 64 bytes at 0x2023c60

Defect reports

The following behavior-changing defect reports were applied retroactively to previously published C++ standards.

DR Applied to Behavior as published Correct behavior
LWG 179 C++98 pointer and const_pointer were not
required to be comparable with each other
required
LWG 199 C++98 the return value of a.allocate(0) was unclear it is unspecified
LWG 258
(N2436)
C++98 the equality relationship between allocators were
not required to be reflexive, symmetric or transitive
required to be reflexive,
symmetric and transitive
LWG 274 C++98 T could be a const-qualified type or reference type,
making std::allocator possibly ill-formed[1]
prohibited these types
LWG 2016 C++11 the copy, move and swap operations of
allocator might be throwing when used
required to be non-throwing
LWG 2081 C++98
C++11
allocators were not required to support copy
assignment (C++98) and move assignment (C++11)
required
LWG 2108 C++11 there was no way to show an allocator is stateless is_always_equal provided
LWG 2263 C++11 the resolution of LWG issue 179 was accidently dropped in C++11
and not generalized to void_pointer and const_void_pointer
restored and generalized
LWG 2447 C++11 T could be a volatile-qualified object type prohibited these types
LWG 2593 C++11 moving from an allocator might modify its value modification forbidden
P0593R6 C++98 allocate were not required to create an
array object in the storage it allocated
required
  1. The member types reference and const_reference of std::allocator are defined as T& and const T& respectively.
    • If T is a reference type, reference and const_reference are ill-formed because reference to reference cannot be formed (reference collapsing was introduced in C++11).
    • If T is const-qualified, reference and const_reference are the same, and the overload set of address() is ill-formed.