C++ named requirements: DefaultInsertable (since C++11)
Specifies that an object of the type can be default-constructed in-place by a given allocator.
Requirements
Given the following types, values and expressions:
Type | Definition |
T
|
an object type |
A
|
an allocator type |
X
|
a container type satisfying all following conditions:
|
Value | Definition |
m | an lvalue of type A
|
p | a pointer of type T*
|
If the expression std::allocator_traits<A>::construct(m, p) is well-formed, T
is DefaultInsertable into X
.
Notes
By default, this will value-initialize the object, as by ::new((void*)p) T()(until C++20)std::construct_at(p)(since C++20).
If value-initialization is undesirable, for example, if the object is of non-class type and zeroing out is not needed, it can be avoided by providing a custom Allocator::construct
.
Although it is required that customized construct
is used when constructing elements of std::basic_string until C++23, all implementations only used the default mechanism. The requirement is corrected by P1072R10 to match existing practice.
Defect reports
The following behavior-changing defect reports were applied retroactively to previously published C++ standards.
DR | Applied to | Behavior as published | Correct behavior |
---|---|---|---|
N3346 | C++11 | the requirements CopyInsertable and MoveInsertable are present, but DefaultInsertable was missing |
added the requirement |
See also
DefaultConstructible | |
CopyInsertable | |
MoveInsertable | |
EmplaceConstructible | |
Erasable |