C++ named requirements: Erasable (since C++11)
Specifies that an object of the type can be destroyed by a given Allocator.
Requirements
Given the following types, values and expressions:
Type | Definition |
T
|
an object type |
A
|
an allocator type |
X
|
a container type satisfying all following conditions:
|
Value | Definition |
m | an lvalue of type A
|
p | a pointer of type T*
|
If the expression std::allocator_traits<A>::destroy(m, p) is well-formed, T
is Erasable from X
.
Notes
All standard library containers require that their value types satisfy Erasable.
With the default allocator, this requirement is equivalent to the validity of p->~T(), which accepts class types with accessible destructors and all scalar types, but rejects array types, function types, reference types, and void. |
(until C++20) |
With the default allocator, this requirement is equivalent to the validity of std::destroy_at(p), which accepts class types with accessible destructors and all scalar types, as well as arrays thereof. |
(since C++20) |
Although it is required that customized destroy
is used when destroying elements of std::basic_string until C++23, all implementations only used the default mechanism. The requirement is corrected by P1072R10 to match existing practice.
Defect reports
The following behavior-changing defect reports were applied retroactively to previously published C++ standards.
DR | Applied to | Behavior as published | Correct behavior |
---|---|---|---|
N3346 | C++11 | there was no requirement to specify whether a type whose objects can be destroyed using allocators |
added the requirement |
See also
CopyInsertable | |
MoveInsertable | |
EmplaceConstructible | |
Destructible |