std::make_pair

From cppreference.com
< cpp‎ | utility‎ | pair
 
 
Utilities library
General utilities
Relational operators (deprecated in C++20)
 
 
Defined in header <utility>
template< class T1, class T2 >
std::pair<T1, T2> make_pair( T1 x, T2 y );
(until C++11)
template< class T1, class T2 >
std::pair</*V1*/, /*V2*/> make_pair( T1&& x, T2&& y );
(since C++11)
(constexpr since C++14)
(until C++20)
template< class T1, class T2 >

constexpr std::pair<std::unwrap_ref_decay_t<T1>,
                    std::unwrap_ref_decay_t<T2>>

    make_pair( T1&& x, T2&& y );
(since C++20)

Creates a std::pair object, deducing the target type from the types of arguments.

Given types std::decay<T1>::type as U1 and std::decay<T2>::type as U2, the types /*V1*/ and /*V2*/ are defined as follows:

(since C++11)
(until C++20)

Parameters

x, y - the values to construct the pair from

Return value

std::pair<T1, T2>(x, y)

(until C++11)

std::pair</*V1*/, /*V2*/>(std::forward<T1>(x), std::forward<T2>(y))

(since C++11)
(until C++20)

std::pair<std::unwrap_ref_decay_t<T1>, std::unwrap_ref_decay_t<T2>>
    (std::forward<T1>(x), std::forward<T2>(y))

(since C++20)

Example

#include <functional>
#include <iostream>
#include <utility>
 
int main()
{
    int n = 1;
    int a[5] = {1, 2, 3, 4, 5};
 
    // build a pair from two ints
    auto p1 = std::make_pair(n, a[1]);
    std::cout << "The value of p1 is "
              << '(' << p1.first << ", " << p1.second << ")\n";
 
    // build a pair from a reference to int and an array (decayed to pointer)
    auto p2 = std::make_pair(std::ref(n), a);
    n = 7;
    std::cout << "The value of p2 is "
              << '(' << p2.first << ", " << *(p2.second + 2) << ")\n";
}

Output:

The value of p1 is (1, 2)
The value of p2 is (7, 3)

Defect reports

The following behavior-changing defect reports were applied retroactively to previously published C++ standards.

DR Applied to Behavior as published Correct behavior
LWG 181 C++98 the parameter types were const-reference
types, which made passing arrays impossible
changed these
types to value types