std::ranges::destroy

From cppreference.com
< cpp‎ | memory
 
 
Utilities library
General utilities
Relational operators (deprecated in C++20)
 
Dynamic memory management
Uninitialized memory algorithms
Constrained uninitialized memory algorithms
Allocators
Garbage collection support
(C++11)(until C++23)
(C++11)(until C++23)
(C++11)(until C++23)
(C++11)(until C++23)
(C++11)(until C++23)
(C++11)(until C++23)



 
Defined in header <memory>
Call signature
template< no-throw-input-iterator I, no-throw-sentinel-for<I> S >

    requires std::destructible<std::iter_value_t<I>>

constexpr I destroy( I first, S last ) noexcept;
(1) (since C++20)
template< no-throw-input-range R >

    requires std::destructible<ranges::range_value_t<R>>

constexpr ranges::borrowed_iterator_t<R> destroy( R&& r ) noexcept;
(2) (since C++20)
1) Destroys the objects in the range [firstlast), as if by
for (; first != last; ++first)
    std::ranges::destroy_at(std::addressof(*first));
return first;
2) Same as (1), but uses r as the source range, as if using ranges::begin(r) as first and ranges::end(r) as last.

The function-like entities described on this page are niebloids, that is:

In practice, they may be implemented as function objects, or with special compiler extensions.

Parameters

first, last - iterator-sentinel pair denoting the range of elements to destroy
r - the range to destroy

Return value

An iterator compares equal to last.

Complexity

Linear in the distance between first and last.

Possible implementation

struct destroy_fn
{
    template<no-throw-input-iterator I, no-throw-sentinel-for<I> S>
        requires std::destructible<std::iter_value_t<I>>
    constexpr I operator()(I first, S last) const noexcept
    {
        for (; first != last; ++first)
            std::ranges::destroy_at(std::addressof(*first));
        return first;
    }
 
    template<no-throw-input-range R>
        requires std::destructible<std::ranges::range_value_t<R>>
    constexpr std::ranges::borrowed_iterator_t<R> operator()(R&& r) const noexcept
    {
        return operator()(std::ranges::begin(r), std::ranges::end(r));
    }
};
 
inline constexpr destroy_fn destroy{};

Example

The following example demonstrates how to use ranges::destroy to destroy a contiguous sequence of elements.

#include <iostream>
#include <memory>
#include <new>
 
struct Tracer
{
    int value;
    ~Tracer() { std::cout << value << " destructed\n"; }
};
 
int main()
{
    alignas(Tracer) unsigned char buffer[sizeof(Tracer) * 8];
 
    for (int i = 0; i < 8; ++i)
        new(buffer + sizeof(Tracer) * i) Tracer{i}; //manually construct objects
 
    auto ptr = std::launder(reinterpret_cast<Tracer*>(buffer));
 
    std::ranges::destroy(ptr, ptr + 8);
}

Output:

0 destructed
1 destructed
2 destructed
3 destructed
4 destructed
5 destructed
6 destructed
7 destructed

See also

destroys a number of objects in a range
(niebloid)
destroys an object at a given address
(niebloid)
(C++17)
destroys a range of objects
(function template)