std::unexpected_handler

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Defined in header <exception>
typedef void ( *unexpected_handler )();
(deprecated in C++11)
(removed in C++17)

std::unexpected_handler is the function pointer type (pointer to function that takes no arguments and returns void), which is installed and queried by the functions std::set_unexpected and std::get_unexpected and called by std::unexpected.

The C++ implementation provides a default std::unexpected_handler function, which calls std::terminate(). If the null pointer value is installed (by means of std::set_unexpected), the implementation may restore the default handler instead.

A user-defined std::unexpected_handler is expected to either terminate the program or throw an exception. If it throws an exception, one of the following three situations may be encountered:

1) the exception thrown by std::unexpected_handler satisfies the dynamic exception specification that was violated earlier. The new exception is allowed to escape the function and stack unwinding continues.

2) the exception thrown by std::unexpected_handler still violates the exception specification:

2a) however, the exception specification allows std::bad_exception: the thrown exception object is destroyed, and std::bad_exception is constructed by the C++ runtime and thrown instead.

2b) the exception specification does not allow std::bad_exception: std::terminate() is called.

See also

(deprecated in C++11)(removed in C++17)
function called when dynamic exception specification is violated
(function)
(deprecated in C++11)(removed in C++17)
changes the function to be called by std::unexpected
(function)
(deprecated in C++11)(removed in C++17)
obtains the current unexpected_handler
(function)