std::is_partitioned

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is_partitioned
(C++11)

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Defined in header <algorithm>
template< class InputIt, class UnaryPred >
bool is_partitioned( InputIt first, InputIt last, UnaryPred p );
(1) (since C++11)
(constexpr since C++20)
template< class ExecutionPolicy, class ForwardIt, class UnaryPred >

bool is_partitioned( ExecutionPolicy&& policy,

                     ForwardIt first, ForwardIt last, UnaryPred p );
(2) (since C++17)
1) Checks whether [firstlast) is partitioned by the predicate p: all elements satisfy p appear before all elements that do not.
2) Same as (1), but executed according to policy.
This overload participates in overload resolution only if

std::is_execution_policy_v<std::decay_t<ExecutionPolicy>> is true.

(until C++20)

std::is_execution_policy_v<std::remove_cvref_t<ExecutionPolicy>> is true.

(since C++20)

Parameters

first, last - the range of elements to check
policy - the execution policy to use. See execution policy for details.
p - unary predicate which returns ​true for the elements expected to be found in the beginning of the range.

The expression p(v) must be convertible to bool for every argument v of type (possibly const) VT, where VT is the value type of InputIt, regardless of value category, and must not modify v. Thus, a parameter type of VT&is not allowed, nor is VT unless for VT a move is equivalent to a copy(since C++11). ​

Type requirements
-
InputIt must meet the requirements of LegacyInputIterator.
-
ForwardIt must meet the requirements of LegacyForwardIterator. and its value type must be convertible to UnaryPred's parameter type.
-
UnaryPred must meet the requirements of Predicate.

Return value

true if the elements e of [firstlast) are partitioned with respect to the expression p(e). false otherwise.

Complexity

At most std::distance(first, last) applications of p.

Exceptions

The overload with a template parameter named ExecutionPolicy reports errors as follows:

  • If execution of a function invoked as part of the algorithm throws an exception and ExecutionPolicy is one of the standard policies, std::terminate is called. For any other ExecutionPolicy, the behavior is implementation-defined.
  • If the algorithm fails to allocate memory, std::bad_alloc is thrown.

Possible implementation

template<class InputIt, class UnaryPred>
bool is_partitioned(InputIt first, InputIt last, UnaryPred p)
{
    for (; first != last; ++first)
        if (!p(*first))
            break;
    for (; first != last; ++first)
        if (p(*first))
            return false;
    return true;
}

Example

#include <algorithm>
#include <array>
#include <iostream>
 
int main()
{
    std::array<int, 9> v {1, 2, 3, 4, 5, 6, 7, 8, 9};
 
    auto is_even = [](int i) { return i % 2 == 0; };
    std::cout.setf(std::ios_base::boolalpha);
    std::cout << std::is_partitioned(v.begin(), v.end(), is_even) << ' ';
 
    std::partition(v.begin(), v.end(), is_even);
    std::cout << std::is_partitioned(v.begin(), v.end(), is_even) << ' ';
 
    std::reverse(v.begin(), v.end());
    std::cout << std::is_partitioned(v.cbegin(), v.cend(), is_even) << ' ';
    std::cout << std::is_partitioned(v.crbegin(), v.crend(), is_even) << '\n';
}

Output:

false true false true

See also

divides a range of elements into two groups
(function template)
locates the partition point of a partitioned range
(function template)
determines if the range is partitioned by the given predicate
(niebloid)