- QMatrix ()
 
- QMatrix ( qreal, qreal, qreal, qreal, qreal, qreal )
 
- QMatrix ( const QMatrix & )
 
- m11 () const : qreal
 
- m12 () const : qreal
 
- m21 () const : qreal
 
- m22 () const : qreal
 
- det () const : qreal
 
- dx () const : qreal
 
- dy () const : qreal
 
- inverted ( bool * ) const : QMatrix
 
- isIdentity () const : bool
 
- isInvertible () const : bool
 
- map ( qreal, qreal, qreal *, qreal * ) const
 
- map ( int, int, int *, int * ) const
 
- map ( const QPointF & ) const : QPointF
 
- map ( const QPoint & ) const : QPoint
 
- map ( const QLineF & ) const : QLineF
 
- map ( const QLine & ) const : QLine
 
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- map ( const QPolygonF & ) const : QPolygonF
 
- map ( const QPolygon & ) const : QPolygon
 
- map ( const QRegion & ) const : QRegion
 
- map ( const QPainterPath & ) const : QPainterPath
 
- mapRect ( const QRectF & ) const : QRectF
 
- mapRect ( const QRect & ) const : QRect
 
- mapToPolygon ( const QRect & ) const : QPolygon
 
- reset ()
 
- rotate ( qreal ) : QMatrix &
 
- scale ( qreal, qreal ) : QMatrix &
 
- setMatrix ( qreal, qreal, qreal, qreal, qreal, qreal )
 
- shear ( qreal, qreal ) : QMatrix &
 
- translate ( qreal, qreal ) : QMatrix &
 
- operator!= ( const QMatrix & ) const : bool
 
- operator* ( const QMatrix & ) const : QMatrix
 
- operator*= ( const QMatrix & ) : QMatrix &
 
- operator= ( const QMatrix & ) : QMatrix &
 
- operator== ( const QMatrix & ) const : bool
 
 
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